
Composer and artist Scruffy takes us on a visual tour through the levels of adaptive audio.
Posted on December 12, 2019
Adaptive audio, and game audio more specifically, can be a mystifying concept. How does adaptive audio differ from traditional linear audio? What are the unique challenges of adaptive audio? And why is adaptive audio so important?
Whether you're new to adaptive audio, an audio educator, or a veteran game sound designer, you will have been asked these questions many times. Understanding adaptive audio is an important first step into the world of game development. Moreover, it is also valuable knowledge for developers not directly involved with sound.
In the following video, we collaborated with Scruffy, a wonderfully talented composer, artist, and videographer, to explain adaptive audio to everyone.
Scruffy's profoundly visual explanation of such a fundamental concept is both amazing and inspiring. We invite readers to share this video with colleagues, students, friends, family and anyone who is fascinated by games.
Scruffy has produced many videos covering a wide range of creative topics, game audio concepts and techniques. His take on the "Invisible" Sound Design in Breath of the Wild is another great example of his compelling visual approach to storytelling.
FMOD is a complete solution for building adaptive audio. Learn more about the workflow and get creative.
