Firelight Technologies FMOD Studio API

FMOD_STUDIO_LOAD_MEMORY_MODE

Specifies how to use the memory buffer passed to Studio::System::loadBankMemory.

C/C++ Syntax

typedef enum {
  FMOD_STUDIO_LOAD_MEMORY,
  FMOD_STUDIO_LOAD_MEMORY_POINT
} FMOD_STUDIO_LOAD_MEMORY_MODE;

JavaScript Syntax

FMOD.STUDIO_LOAD_MEMORY
FMOD.STUDIO_LOAD_MEMORY_POINT
FMOD.STUDIO_LOAD_MEMORY_FORCEINT

Values

FMOD_STUDIO_LOAD_MEMORY

Duplicates the memory into its own buffers, memory can be freed after Studio::System::loadBankMemory returns.

FMOD_STUDIO_LOAD_MEMORY_POINT

Copies the memory pointer without duplicating the memory into its own buffers, memory can be freed after receiving a FMOD_STUDIO_SYSTEM_CALLBACK_BANK_UNLOAD callback.

See Also




Version 1.10.09 Built on Oct 12, 2018